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Good day to you all
I've been busy on houses na dgardens and a client has asked me to look at modelling their shop for designer clothes, with mannikins (?) etc I've looked in the standard library and can't find anything like display cabinets, railing etc Can anyone point me in the right direction I can't believe I will have to event the wheel??
Cheers
Chris
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Permalink Reply by Phil Tindall on March 29, 2011 at 7:59pm Sorry Chris,
I have been specialising in retail design for many years now and I have had to invent many wheels. I never found any shop fitout symbols anywhere so I had to make my own.
Cheers
Phil
Permalink Reply by chris brooks on March 30, 2011 at 1:24am
Permalink Reply by Phil Tindall on March 30, 2011 at 3:34am You want to model clothes & shoes? That'll be fun.
My recommendation? Use image props.
Cheers
Phil
Permalink Reply by chris brooks on March 30, 2011 at 5:16am
Permalink Reply by Phil Tindall on March 30, 2011 at 12:35pm No Chris, you can make your own...of anything.
Images of shoes or clothes can be made look like 3D by applying a mask to the texture.
They are the best way to include irregular organic objects (plants, people) to your renderings.
Permalink Reply by Donald Ward on March 31, 2011 at 6:58am
Permalink Reply by chris brooks on March 31, 2011 at 12:19pm Thanks Donald sounds so easy I'll give it a go....
Chris
Permalink Reply by chris brooks on April 5, 2011 at 10:15am
Permalink Reply by Phil Tindall on April 5, 2011 at 2:18pm Go to Text/True type to polyline to convert. Use a large font size and scale it down once you have cleaned up the polylines. I find the polylines produced are a bit crude, too many vertices and I usually smooth them out and rationalise the vertices befor extruding them to produce 3D letters.
Of course a quick, cheats way is to use a bitmap of the logo to make an image prop. Paint the back ground of the letters in a distinct colour that is easy to select as a transparent mask.
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